Restoration Shaman
Healer
Riptide into Chain Heal, with Mana Tide when the group is dry.
Verified 2026-10-01
Build 1.60.1.70124
Chain Heal and Mana Tide (0/0/51)
ProjectionTheoryEvery point stays in Restoration: Riptide, full Purification, full Restorative Totems, Mana Tide, Nature’s Swiftness and Improved Reincarnation. No Ghost Wolf tax. Dungeon movement is short enough that Riptide covers it, which is Icy Veins’ own trade.
0 / 0 / 51 (51 points)
Elemental
0 ptsEnhancement
0 ptsRestoration
51 ptsStat priority
- Healing Power
- Crit
- Intellect
- MP5
- Spirit
Copied from Icy Veins’ Restoration priority, which also lists Haste above Intellect. Haste is on that page; this build does not assume a cap. Tidal Mastery is already 5% heal crit. Mindfulness keeps 50% mana regeneration while casting.
Best race
Only Alliance shaman. Stoneform is the dungeon dispel for poison and disease when your own cleanse is on the tank. Big Game Hunter does not heal.
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
Berserking is 10% spell haste for 10 seconds, which shortens Healing Wave. Icy Veins’ general shaman pick is Orc for Blood Fury, but Blood Fury is Attack Power and Spell Power, not healing. A healer takes the haste.
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Enchants
| Slot | Enchant | Evidence |
|---|---|---|
| Wrist | Enchant Bracer - Superior IntellectName seen on a BlizzCon demo enchanting vendor; the amount is not published. | Datamined |
| Neck | Enchant Necklace - Healing PowerNeck enchants are new to Forever. Name only, amount not published. | Datamined |
| Hands | Enchant Gloves - Natural PowerName only, amount not published. | Datamined |
| Two-handed weapon | Enchant 2H Weapon - Mighty Healing PowerName only, amount not published. | Datamined |
| Relic | Totem of Ancestral ProtectionEnchanting-crafted shaman totem seen on the BlizzCon demo vendor. Effect amount not published. | Datamined |
How to play it
- Riptide, then Chain Heal on that target for the 25% bonus. Healing Wave the tank spike. Lesser Healing Wave only to move.
- Mana Tide before the group is empty, not after. Restorative Totems makes Mana Spring 25% stronger and Healing Stream 50% stronger.
- Water Shield on yourself. A heal crit or a hit restores 2% mana and spends a globe.
- Nature’s Swiftness plus Healing Wave is the lay-on-hands. It is one cast.
- Windfury Totem for the melee, Healing Stream for the party. They do not stack with a second shaman’s air totem after Sep 24. Assign one.
Verdict
Restoration is the shaman healer Icy Veins calls flexible: Healing Wave for one person, Chain Heal for the group, neither on a cooldown, and Riptide as the capstone that also makes the next Chain Heal on that target 25% stronger. Mana Tide Totem is the group mana button. Water Shield restores mana when you are hit or when a heal crits.
Sep 24 let Riptide crit. The same notes stopped Flametongue Totem from stacking with Flametongue Weapon or Windfury Totem, and stopped Windfury Totem from stacking with other air totems. Your buffs are still required. They are no longer free to double.
wowforever.co shows Restoration at S on Skycoach and Overgear and at B on the forum list. Icy Veins, updated Sep 23, calls it an excellent dungeon healer and a poor solo leveler. Alliance has one shaman race: Dwarf. There is no runner-up.
Bring Restoration to dungeons. Do not solo-level as a healer past the point Lightning Bolt stops being enough. The leveling order keeps 10 Elemental points so the respec never comes.
Strengths
- Riptide is a direct heal, a 15-second heal over time, and 25% stronger Chain Heals on that target.
- Mana Tide Totem restores mana to the group. Icy Veins lists it as the talent that defines the spec’s raid invite.
- Nature’s Swiftness makes the next Nature cast instant. That is the emergency Healing Wave.
- Earth Shock interrupts, Purge dispels, Tremor Totem breaks fear. Icy Veins is right that the totem kit is the utility, not a talent.
Weaknesses
- Icy Veins: healer specs level slowly, and Restoration has no area damage talents. You Lightning Bolt like a bad Elemental.
- Totems are short-range and die. A battleground that moves off your totems deletes the spec’s buffs.
- Windfury and Flametongue no longer stack the way Classic groups remember. Do not promise double totems.
- The S-rank on seller lists is not a level-60 parse. The forum list has the spec at B.
Sources
- World of Warcraft: Forever Restoration Shaman Guide — Icy Veins, 2026-09-23reputable
- WoW Forever Racial Guide — Icy Veins, 2026-09-28reputable
- WoW Forever - PvP Rank System Explained — Icy Veins, 2026-09-19reputable
- New Enchanting Formulas for World of Warcraft Forever — Warcraft Tavern, 2026-09-17reputable
- WoW Forever Patch Notes: every beta update, class by class — ForeverChanges, 2026-09-30fan
- WoW Forever Tier List: Every Public Ranking, Compared — wowforever.co, 2026-10-01fan