Racials
All 37 racials, counted once when both Skyborne factions share the name. Combat value first. Treasure-tracking is not a combat racial.
SupportedUpdated 2026-10-01
S
Will to SurviveClears every stun. The battleground button for anyone who dies in a stun lock.
Will of the ForsakenBreaks Charm, Fear and Sleep. Fear is still a battleground win condition.
Blood Fury10% Attack Power and Spell Power for 15 seconds. Works on the new Orc Mage.
StoneformDrops bleed, poison and disease, and cuts physical damage 10% for 8 seconds.
Escape ArtistBreaks roots and snares and grants a short immunity. The second Blink.
HardinessStun duration reduced 20%. Always on. The reason Orc stays the PvP melee pick.
Berserking10% spell and attack speed for 10 seconds. Haste on a button, for healers and casters.
Elune's Light10% crit on every spell and attack for 15 seconds. The largest damage cooldown that is not a weapon buff.
War StompStuns up to 5 enemies for 2 seconds. A tank and flag-carrier peel that is not a talent.
A
Eureka!10% cheaper and 10% stronger on the next 3 abilities. Was up to 50% before Sep 24. Not S.
Touch of the Grave10% chance for casters, 5% for melee, to drain up to 5% health. No longer breaks crowd control.
PerceptionStealth detection for 20 seconds. The anti-Rogue button on a 3-minute cooldown.
ShadowmeldDrops you out of combat attention. Night Elf Rogues and Druids are also harder to see in stealth.
Endurance5% health and 1% hit. Both numbers are live on every pull, which is why tanks take Tauren.
Sword Specialization2% crit with a sword, spells included. The best weapon racial, and it does nothing for daggers.
Quickness1% dodge, 2% movement speed, and stealth detection as if you were 1 level higher.
Shatter CurseClears curses and banes, then 15% less magic damage for 8 seconds.
PlainsrunningUp to 30% movement speed while you keep moving. The leveling racial. Damage drops the stacks.
Expansive Mind5% more mana, rage or energy. Quiet, and it is up on every pull.
Cannibalize7% health and 7% mana every 2 seconds off a humanoid or undead corpse. The solo drink.
B
The Human Spirit5% Spirit. Real for a Holy Priest stacking Spiritual Guidance. Nothing for a Warrior.
Regeneration10% more health regen, and 10% of it continues in combat. A trickle, not a potion.
Rapid RegenerationChannels 50% of your health back over 6 seconds. Any hit cancels it.
Walk on AirA 10-second glide on a 2-minute cooldown. Pathing, not a fight button. Shared by both Skyborne.
Beast Slaying5% damage to beasts. Strong while leveling, narrow in a raid.
Big Game HunterSame 5% against beasts, on the Alliance side. Same limit.
Wind Blessed1% haste to spells, melee and ranged. Always on, and it is 1%. Shared by both Skyborne.
Axe Specialization1% crit with an axe. Half of Sword Specialization, and only on that weapon.
Mace Specialization1% crit with a mace. Take it if the weapon is a mace. Do not pick the race for it.
C
Elemental Insight5% damage to elementals. Narrow. Shared by both Skyborne, so it is one entry.
Engineering Specialization20% fewer engineering failures. A profession racial, not a combat one.
Wisp Spirit75% faster as a corpse. Useful, and you had to die to use it.
Read Ley LineHealth and mana regen, 15 seconds if you miss the ley line and 15 minutes if you find one.
SkysightMovement speed from an elemental convergence. 30 seconds if you do not find one.
D
Find TreasureShows treasure on the minimap. No combat value.
CultivationDuplicates an herb. Sep 24 made it ask for a player level. Not a fight racial.
Underwater BreathingBreath lasts 300% longer. One zone, no fight.
Basis
Client racial text in the vendored races file, the Icy Veins race guide (Sep 28, 2026), and the Sep 24 Eureka! nerf. Gnome is not S. The old 50% cost cut is gone.
Sources
- WoW Forever Racial Guide — Icy Veins, 2026-09-28reputable
- WoW Forever Patch Notes: every beta update, class by class — ForeverChanges, 2026-09-30fan